![]() ![]() We know that building your character’s strength is an essential part of the fun of Diablo – and that it feels bad to take away power. Diablo IV was always meant to be a capped power experience and not an endless grind. ![]() Why we released Patch 1.1.0 and what we are trying to achieve: React quickly to squash game-breaking bugs, damage or crashes.Introduce meta changes will occur at predictable times, like the start of a Season.When making changes to increase build diversity, we will let some builds be overpowered until we have provided compelling alternatives.Continue to evolve the endgame, with high monster density for powerful builds to mow down and activities to challenge your build.Introduce new items and powers every season to keep the game fresh and increase build variety. ![]()
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